Saturday, 17 August 2013

OpenGL, freeGLut, and GLEW on Surface Pro

OpenGL, freeGLut, and GLEW on Surface Pro

I am currently taking a college course in Computer Graphics and we are
using Visual Studio 2012.
I am trying to get it set up to use freeGLUT and GLEW, but am currently
not having any progress.
I have searched everywhere, but have not had any luck finding anything on
using a Surface Pro to do this. My professor managed to get it to work on
a desktop with Windows 8, but has not tried with a Surface Pro.
I currently do not have any other system to do this on or else I would use
one, nor do I have the funds to purchase something else. The Surface Pro
has been great for everything else so far, just not this.

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